
Context
Design the main building of the infamous Umbrella Corporation from Resident Evil.
Inspirations: I mixed the design with an hospital and an office building. The curve represent the curve of the two river on both sides of the building.

Design
Planned to curve the building like a river.
Time Constraint: 1 week in the making
Theme Constraint: HQ of a pharmaceutical building for a careless company (Umbrella Corporation from Resident Evil)
Made of wood to remember the trees around.
Cement poles at the entrance to protect employees from cars of the road in front.

Gameplay
Mission: Get files in the Umbrella building and leave safely.
Start: At the front of the building, down the road.
Finish: Helicopter at the back of the building.
Intention: Make the player rethink his opinion about the company and its way to help people.
L.A. intentions: A building made one with the nature around it.